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Recent Movie Reviews

5 Movie Reviews

Okay so here goes....

Music, it only it had some music i would have doubled the score, poor animation can only get you so far. It had soma assemblance of a plot which is more then i can say for many submissions so it has that going for it at least. Don't explain the story, show it! Also the intro of your names was way to slow, if you are that egotistical at least make a logo with an interesting animation or pleasant font. It wasn't bad for a first go but it wasn't anything great either. Take your time on the animation, there's no rush to put something out there that isn't ready. As far as stick figures go, people draw them when they can't draw or the message of the story does not need detailed animation, the things i saw in this were just a mess...there is a lot of good stick work(insert joke here) out there and it is because of the ease of animation when using stick figures, when i see someone try to use them for animation it sucks when they are used so simply. If your character isn't going to be fully animated, develop the drawing more!
Better luck next time.

Recent Game Reviews

5 Game Reviews

I Liked the game enough to finish it but...

Here's a few problems i had with it. The warp animation comes too late after the warp making timing annoying; the idea of the bad guys you can't hurt(without the powerup) just having spikes on their heads seems like a cop out to me like you said "bad guys...bad guys what can i come up with? Oh, I know i'll take the normal bad guy and put the only other real obstacle in the game on his head"; the death animation is cute but takes too long for my taste, on level 28 I died so many times I got frustrated and the seconds it took made me switch to just pressing the "r" button over and over again; speaking of level 28 the difficulty curve of the game made no sense, it felt like 27 levels of getting familiar with no real challenge and then BAM ridiculous and back to easy; the spikes hurt you if you jump up next to them and over which is illogical and annoying but i know thats how it usually goes; the one block gaps can just be walked over; the last thing i wanted to say may just be me being stupid but I had no idea what the orange guy in the bonus stage did.
I had no problem with the background and the character being the same colour like the other reviewer said, I loved the art style and the music fit the game.
As for the baddies being white and you as part of this dark environment, does this indicate any kind of player as the bad guy scenario or was it just a aesthetic choice? I Love it either way. The power ups were well handled and the animations for them brilliant. Keep up the good work, I Look forward to it.

Great game, small problem

i found this game enjoyable but i wasn't really motivated to play and rather annoyed with how the screen moves with block placement. In many levels when i could have scored higher with a taller structur i could not do so because when you click on a block it centers the arrow on the block and if you try to place a block higher than the tower when it's near the top of the screen you can not always do so without clicking a menu button. so while i can complete the level i can't get the score, not because of ability but game mechanics. This game is just too easy to want to play only to progress, without the score why would anyone want to keep playing? But beautifully done on all other aspects, looks great and music isn't as annoying as some puzzle games music is.

Not a game!

This wasn't a game, just an interactive story. I loved the artwork though.

I am

Age 33, Male

Towson

MD

Joined on 11/8/09

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